abstract-intros
abstract-intros
ABSTRACT · INTROS — five ways to open on the reel's phone. Each one is a single 5.5–6.5 s claim in the abstract reel's grammar: a near-black stage, one amber accent, one cool accent, three matched haze lobes, a real device at true size, and a wordmark that arrives LAST. They are the five things a film can do in its first six seconds when it has nothing on screen yet:
Read the rig's notes
# scene dur transition device the claim 01 i01-ignition 6.0 match-move iphone light comes up on a thing that was already there 02 i02-threshold 6.5 match-move iphone a corridor of rings, crossed on a ramp, and a room at the end 03 i03-blade 5.5 match-move iphone one anamorphic blade sweeps a dark field and finds the phone 04 i04-grid 6.0 match-move iphone 77 cubes, one radial wave, and the phone rises through its slot 05 i05-eclipse 5.5 — iphone a disc slides off a light and the device is a silhouette against it 29.5 s of scene + four gaps (3.2 s) ≈ 32.7 s on the wall. Every scene also stands alone: cut one out, set transition=none, and it is a five-second opener with its own floor, rig and post. WHAT AN INTRO IS HERE. Nothing is on screen at frame 0 that the shot did not put there in front of the viewer. i01 and i05 make the picture from ILLUMINATION (a key that ramps, an occluder that slides); i02 and i04 make it from a MOVE (a corridor crossed, a wave passed); i03 from the flare's second job (light="true"), so the field appears only where the blade has been. The wordmark is never first — it lands at 55–70 % of the shot, after the device, and stays up through the cut. THE DEVICE IS THE MATCH. All five phones carry match=hero, and the three haze lobes carry hz0/hz1/hz2, so the reel's match-move gap flies the same phone from opener to opener and the room stays continuous under the cuts. The phone stands at floor + 79.75 wherever there is a floor (a device node is its centre, not its base). LOOK — carried unchanged from the abstract reel: ink #e9e6df dim #7c7970 line #23232a mark #ffb347 cool #7ad7ff warm #ffa25e backgrounds #04050a · #04040a · #05060a · #101116 · #030308 THE RAMPS (i02, i04) are authored by sampling one smooth progress curve unevenly — every row carries easing=linear on purpose, so nothing re-eases between the samples and flattens the ramp back into a glide. i02 threshold 0 · 0.05 · 0.28 · 0.72 · 0.94 · 1 slow up to the rings, fast through, slow after i04 grid 0 · 0.04 · 0.40 · 0.88 · 1 a long hang over the field, then the drop THE CLIP WIPES (i01, i04) reveal the phone bottom-up with axis="-y" feather=8 edge=#ffb347. axis=-y KEEPS what is below the plane, so a plane rising from −100 to 100 uncovers the body from its feet; axis=y would run the same rows as a wipe-OUT. The offset is a coordinate in the phone's own frame, so ±100 covers the 159.5 mm body with margin on both ends. POST. bloom → film_grain → fxaa on every shot; prismatic_dispersion ONLY on the two shots that carry chroma-split as a look (i02, i03), at spread 0.01. shot bloom thresh spread grain / vignette 01 ignition 0.70 0.80 — 0.012 / 0.32 02 threshold 1.00 0.72 0.01 0.014 / 0.36 03 blade 1.12 0.70 0.01 0.015 / 0.38 04 grid 0.50 0.84 — 0.012 / 0.30 05 eclipse 0.42 0.90 — 0.012 / 0.34 THE WORDMARK is a placeholder. "AXIOM" and its strap are the reel's own lockup; an assembly replaces the four text nodes per scene (mark, strap and the two on the phone screen) and nothing else has to move. NO AUDIO. Primitives reel; add at assembly time. Capture: nx run tools:capture:webgl -- --project promos/primitives/scenes/abstract/parts/abstract-intros.promo --width 1920 --height 1080 --times "2.2,5.6,9.2,13.5,17.8,21.6,24.2,28.4,31.2" Preview: /packages/runtime/index.html?project=promos/primitives/scenes/abstract/parts/abstract-intros.promo
- Topic
- scenes
- Scenes
- 5
- Kind
- reference rig
//
ABSTRACT · INTROS — five ways to open on the reel's phone. Each one is a
single 5.5–6.5 s claim in the abstract reel's grammar: a near-black stage,
one amber accent, one cool accent, three matched haze lobes, a real device
at true size, and a wordmark that arrives LAST. They are the five things a
film can do in its first six seconds when it has nothing on screen yet:
# scene dur transition device the claim
01 i01-ignition 6.0 match-move iphone light comes up on a thing that was already there
02 i02-threshold 6.5 match-move iphone a corridor of rings, crossed on a ramp, and a room at the end
03 i03-blade 5.5 match-move iphone one anamorphic blade sweeps a dark field and finds the phone
04 i04-grid 6.0 match-move iphone 77 cubes, one radial wave, and the phone rises through its slot
05 i05-eclipse 5.5 — iphone a disc slides off a light and the device is a silhouette against it
29.5 s of scene + four gaps (3.2 s) ≈ 32.7 s on the wall. Every scene also
stands alone: cut one out, set transition=none, and it is a five-second
opener with its own floor, rig and post.
WHAT AN INTRO IS HERE. Nothing is on screen at frame 0 that the shot did not
put there in front of the viewer. i01 and i05 make the picture from
ILLUMINATION (a key that ramps, an occluder that slides); i02 and i04 make it
from a MOVE (a corridor crossed, a wave passed); i03 from the flare's
second job (light="true"), so the field appears only where the blade has
been. The wordmark is never first — it lands at 55–70 % of the shot, after
the device, and stays up through the cut.
THE DEVICE IS THE MATCH. All five phones carry match=hero, and the three haze
lobes carry hz0/hz1/hz2, so the reel's match-move gap flies the same phone
from opener to opener and the room stays continuous under the cuts. The
phone stands at floor + 79.75 wherever there is a floor (a device node is
its centre, not its base).
LOOK — carried unchanged from the abstract reel:
ink #e9e6df dim #7c7970 line #23232a
mark #ffb347 cool #7ad7ff warm #ffa25e
backgrounds #04050a · #04040a · #05060a · #101116 · #030308
THE RAMPS (i02, i04) are authored by sampling one smooth progress curve
unevenly — every row carries easing=linear on purpose, so nothing re-eases
between the samples and flattens the ramp back into a glide.
i02 threshold 0 · 0.05 · 0.28 · 0.72 · 0.94 · 1 slow up to the rings, fast through, slow after
i04 grid 0 · 0.04 · 0.40 · 0.88 · 1 a long hang over the field, then the drop
THE CLIP WIPES (i01, i04) reveal the phone bottom-up with axis="-y"
feather=8 edge=#ffb347. axis=-y KEEPS what is below the plane, so a plane
rising from −100 to 100 uncovers the body from its feet; axis=y would run
the same rows as a wipe-OUT. The offset is a coordinate in the phone's own
frame, so ±100 covers the 159.5 mm body with margin on both ends.
POST. bloom → film_grain → fxaa on every shot; prismatic_dispersion ONLY on
the two shots that carry chroma-split as a look (i02, i03), at spread 0.01.
shot bloom thresh spread grain / vignette
01 ignition 0.70 0.80 — 0.012 / 0.32
02 threshold 1.00 0.72 0.01 0.014 / 0.36
03 blade 1.12 0.70 0.01 0.015 / 0.38
04 grid 0.50 0.84 — 0.012 / 0.30
05 eclipse 0.42 0.90 — 0.012 / 0.34
THE WORDMARK is a placeholder. "AXIOM" and its strap are the reel's own
lockup; an assembly replaces the four text nodes per scene (mark, strap and
the two on the phone screen) and nothing else has to move.
NO AUDIO. Primitives reel; add at assembly time.
Capture: nx run tools:capture:webgl -- --project promos/primitives/scenes/ab