circle
animations-transitionsset 58× in templates and rigs
A circle of radius `r` mm centred on `cx cy`: a flat disc, or with `depth` a solid cylinder that thick, facing the camera.
circle#tl03-ring-a(match=ring-a position="140 8.5 0" r=13.6 fill=#8f7bff opacity=0.9)
Attributes
fillcolour #rrggbbtext58×rnumber58×opacitynumber43×position"x y z"43×matchtexte.g. pucksparkflux30×cxnumber18×cynumber18×strokecolour #rrggbb14×stroke-widthnumber14×morphtexte.g. particles12×fill-opacitynumber4×rotation"x y z"3×bevelnumber1×depthnumberThickness in mm; above 0 the circle becomes a solid cylinder with a standard material (`bevel` is not read).1×morph-blendtexte.g. normal1×Where it goes
Examples
circle#tl03-ring-ain animations-transitions/transition-lensOpen and play →circle#tl03-ring-a(match=ring-a position="140 8.5 0" r=13.6 fill=#8f7bff opacity=0.9)
position
0 0 -10.2 0
3.4 linear 0 10.2 0
circle#tl03-ring-bin animations-transitions/transition-lensOpen and play →circle#tl03-ring-b(match=ring-b position="69.7 130 0" r=13.6 fill=#37e3ff opacity=0.9)
position
0 10.2 -5.1 0
3.4 linear -10.2 5.1 0
circle#tl03-ring-cin animations-transitions/transition-lensOpen and play →circle#tl03-ring-c(match=ring-c position="-69.7 130 0" r=13.6 fill=#8f7bff opacity=0.9)
position
0 10.2 5.1 0
3.4 linear -10.2 -5.1 0