meteor
set 0× in templates and rigs
A burning rock lobbed along a ground track: it tumbles and heats on the way in, then detonates at the path's end in a fireball and thrown chunks that cool and sink.
meteor(arc=1 arc-curve=1 burst=1)
Attributes
arcnumberHow far the mid-span lobs upward, mm (default 30% of the span).0×arc-curvenumber0×burstnumberFireball radius at the impact, mm (default 26% of the span).0×burst-intensitynumber0×burst-turbulencenumber0×cavitynumber0×charge-curvenumber0×chunk-coolnumber0×chunk-forwardnumber0×chunk-gravitynumber0×chunk-loftnumber0×chunk-scalenumber0×chunk-speednumber0×chunk-spinnumber0×chunksnumber0×color-charcolour #rrggbb0×color-crackcolour #rrggbb0×color-flame-edgecolour #rrggbb0×color-flame-midcolour #rrggbb0×color-hotcolour #rrggbb0×color-rockcolour #rrggbb0×crack-branchesnumber0×crack-flownumber0×crack-flow-speednumber0×crack-glownumber0×crack-scalenumber0×crack-widthnumber0×crater-depthnumber0×crater-sizenumber0×cratersnumber0×cut-depthnumber0×cutsnumber0×end-heightnumber0×env-intensitynumber0×facet-tintnumber0×facetsnumber0×fadenumberSeconds it takes to clear (default 0.8).0×glownumber0×holdnumberSeconds the crater burns (default 1.2).0×lead-glownumber0×lead-sharpnumber0×lighttrue / false`true` adds a point light riding the rock.0×light-decaynumber0×light-distancenumber0×light-intensitynumber0×lump-scalenumber0×lumpinessnumber0×material-roughnessnumber0×metalnessnumber0×pathtextThe ground track, `x y z; x y z; …` in mm; `arc` lofts the rock above it.0×radiusnumber0×rim-heatnumber0×rock-scalenumber0×seednumber0×sootnumber0×spinnumber0×startnumberWhen the cast begins, seconds. A time, never a place.0×surface-roughnessnumber0×travelnumberSeconds of flight (default 1.4).0×wakenumber0×wake-glownumber0×wake-opacitynumber0×wake-tapernumber0×wake-widthnumber0×