renderer
scenesset 1133× in templates and rigs
The scene's renderer: tone mapping, exposure and shadow maps.
renderer(tone_mapping=None exposure=1 shadow_map=true)
Attributes
tone_mappingtexte.g. NoneACESFilmicNeutral1059×exposurenumber988×shadow_maptrue / false980×shadow_map_typetexte.g. pcf-softpcfpcfsoft465×Where it goes
Written under
Used in
Templates that write renderer; each opens at its first use.











