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Open Promoeyes

star

set 0× in templates and rigs

A miniature sun that reads as a star in one frame: a boiling photosphere with dark spots and deep limb darkening, a ragged spicule rim, a faint streamered corona, and bundles of fine plasma strands arching off the limb that brighten and drain.

star(color-cool=#ffffff color-hot=#ffffff color-mid=#ffffff)

Attributes

color-coolcolour #rrggbbThe limb, the lanes and the corona; overrides the temperature.0×
color-hotcolour #rrggbbGranule tops and hot loops; overrides the temperature.0×
color-midcolour #rrggbbThe body of the disk; overrides the temperature.0×
coronanumberGain on the rim and corona; 0 is a bare ball (default 1).0×
fadenumberSeconds it cools and dims over (default 1).0×
flaresnumberHow many loops of plasma strands, 0..16 (default 6).0×
glownumberEmissive gain (default 1).0×
granulationnumberConvection cells per radius (default 11).0×
granulation-speednumberHow fast they boil (default 1).0×
holdnumberSeconds it burns (default 3600, the rest of the scene).0×
lighttrue / false`true` adds a point light at its centre; it is emissive only otherwise.0×
light-decaynumber0×
light-distancenumber0×
light-intensitynumber0×
opacitynumberOverall opacity (default 1); also multiplied by node opacity keyframes.0×
position"x y z"0×
radiusnumberOf the photosphere, mm (default 200). The corona reaches 2.6 radii and is hidden where it passes through a floor.0×
seednumberRolls different spots, regions and loops (default 0).0×
spinnumberRadians per second it turns about its y (default 0.12).0×
spotsnumberDepth of the dark spots, 0..1 (default 0.85).0×
startnumberAny clock attribute turns the clock on; this is when it ignites, seconds. Without one it simply burns.0×
temperaturenumberKelvin, picks the palette: 3000 a red giant, 5800 the sun, 10000 white, 25000 blue (default 5800).0×
travelnumberSeconds of the ignition: a seed of light swells past its size and settles (default 0.9).0×