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strength

channel · takes key rowspostprocessingset 2× in templates and rigs

Animation channel of a post step: on `bloom` (or `unreal_bloom`) the glow's strength over time, on `lens` how hard it bends, 0 none to 1 full.

strength
  0 easeOut 0
  1 1

Attributes

No attributes: its rows are `<time> [easing] <value>`.

Where it goes

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