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radius

UI item · inside ui / ui3dchannel · takes key rowsactionsset 2× in templates and rigs

Animation channel of a `card`: the corner radius the card and its content are clipped to over time, in stage units: one value, or four (top-left, top-right, bottom-right, bottom-left).

radius
  0 easeOut 0
  1 1

Attributes

No attributes: its rows are `<time> [easing] <value>`.

Where it goes

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