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render_order

UI item · inside ui / ui3dchannel · takes key rowsactionsset 3× in templates and rigs

Animation channel: a UI item's paint order over time; a higher number draws the item and everything in it over its siblings (whole numbers, keyed with `hold`).

render_order
  0 easeOut 0
  1 1

Attributes

No attributes: its rows are `<time> [easing] <value>`.

Where it goes

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