table
A data table on a UI stage: a header band from its `columns`, then one zebra-striped row per entry of its `rows`, on a rounded card.
table(accent=#ffffff border=#ffffff h=1)
Attributes
accentcolour #rrggbbColour of the bars in a `type=progress` column.4×bordercolour #rrggbbColour of the card's outline and of the lines between rows.4×hnumberTable height; without it, the header plus the rows.4×headerFillcolour #rrggbbFill of the header band.4×headerHnumberHeight of the header band, in stage units (default 36).4×inkcolour #rrggbbColour of the cell text.4×mutedcolour #rrggbbColour of the header labels.4×radiusnumberCorner radius of the card (default 12).4×rowHnumberHeight of one row, in stage units (default 36).4×wnumberTable width in stage units (default 480); columns without a `width` share what is left.4×zebraAcolour #rrggbbFill of the card and of every other row.4×zebraBcolour #rrggbbFill of the alternate rows.4×