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table

UI item · inside ui / ui3duisset 4× in templates and rigs

A data table on a UI stage: a header band from its `columns`, then one zebra-striped row per entry of its `rows`, on a rounded card.

table(accent=#ffffff border=#ffffff h=1)

Attributes

accentcolour #rrggbbColour of the bars in a `type=progress` column.4×
bordercolour #rrggbbColour of the card's outline and of the lines between rows.4×
hnumberTable height; without it, the header plus the rows.4×
headerFillcolour #rrggbbFill of the header band.4×
headerHnumberHeight of the header band, in stage units (default 36).4×
inkcolour #rrggbbColour of the cell text.4×
mutedcolour #rrggbbColour of the header labels.4×
radiusnumberCorner radius of the card (default 12).4×
rowHnumberHeight of one row, in stage units (default 36).4×
wnumberTable width in stage units (default 480); columns without a `width` share what is left.4×
zebraAcolour #rrggbbFill of the card and of every other row.4×
zebraBcolour #rrggbbFill of the alternate rows.4×

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