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Gantry

Gantry

A riveted steel room furnished with black perforated cubes where phones lean, lie flat and stack, then a laptop and a phone share one frame: a task typed on the phone lands on the laptop board, so one account syncing across devices is the story.

A small riveted steel room of weathered plates on the back and side walls, a brushed metal floor streaking toward the lens and perforated cubes as furniture, lit by a wall-mounted bar that gives a soft top light and a flare, one hard key from the front-left and a cool fill. Seven beats over 45 s at 100 bpm: the bar flickering on, a low dolly, a top-down, a lateral move, a long-lens cut-in, a slow circling move, then a pull-back to the whole room.

Length
45 s
Scenes
7
Device
iphone, laptop
Style
realistic place
Camera
low angle, dolly, top down, ultra closeup, orbit, pull back

The AI keeps this film's shots, timing and camera, and puts your app in it.

//
    GANTRY · THE METAL ROOM — a 42.8 s app promo for Gantry, a project-and-notes app that lives on
    the phone and the laptop. A riveted steel room with real contact shadows, black perforated cubes
    as furniture, phones leaned, laid flat and stacked, then a laptop and a phone sharing one frame.
    Every screen is the app, and the laptop + phone beat is one account syncing.
    Preview: http://localhost:4444/runtime?project=projects/templates/ref-ma-09-metal-room/ref-ma-09-metal-room.promo

    THE WORLD (1 unit = 1 mm, floor y=0, built once as template#room and lit by template#rig):
      back wall z=-900, left wall x=-1300, 2 m high: 600 x 400 weathered steel plates (bump + roughness
      from the library's disturb map) on a black backing, ~500 rivets on the seams. Brushed floor
      (the same noise stretched 40:0.6 into streaks running toward the lens). A wall-mounted LED bar
      at y=1440 is the practical: it motivates the top light and the anamorphic flare.
      Stations: A cube 180 at (0,0,0) with phone A leaned on it and phone B face-down in front;
                B cube 220 at (650,-350) with phone C lying face-up on top;
                C a lacquer plinth 1000 x 120 x 520 at (-520,-420) with the laptop and cube D +
                  phone D leaned on it (the two-device station);
                D a V of two phones standing on a third, face-down, at (-420, 520).
    THE APP: Gantry — dark cool-slate UI (canvas #0d1116, ink #e9eff4), signal cyan #22c4ee accent
      (light #67d8f5, tint #0f2f3a), synced lime #b4e33d, tags rose #f06aa8 / amber #f5b841. The mark is
      a crane glyph on a cyan tile. The room's practicals run cool: LED #e8f6ff, flares #b5e9ff / #cdf0ff,
      the signal rule #3fd0f5. One account on both devices: Priya Desai (PD), Larkspur Studio, project
      "Orion release". Screens are Tailwind HTML (ref-ma-09-metal-room.screens.html) converted with
      scripts/html-screens.mts. Audio: music:gantry-bed, media:gantry-<name> (audio-work/gantry_*.py).

    BEATS (wall clock; gap-clock=run, 0.8 s transitions — a scene's local 0 is the start of its incoming cut)
      s1-room     0.0– 7.6  HOOK. The room is dark; 0.45 the LED bar flickers on (strip, light, flare), the key
                            and top come up with it. Low dolly across the brushed floor to station A; phone A's
                            Today screen ASSEMBLES — four layers fly in from past the frame, hold as a staircase
                            0/22/44/66 mm proud, seat home. (ref: the opener — a phone leaned on a cube, another
                            face-down in front, the riveted wall behind)
      s2-capture  6.8–14.4  FEATURE 1. Top-down on phone C lying on cube B; THE ULTRA CLOSE-UP rakes 52–56° along
                            the quick-add composer while "Smoke test the beta build / by Thursday #orion @priya"
                            TYPES and the box GROWS; three chips parse, Add, "Added · Synced · live on your Mac".
                            (ref: the top-down frames of phones laid flat)
      s3-board   14.4–21.8  FEATURE 2. From the left of the room onto the laptop on the lacquer plinth: the card
                            typed on the phone lands in To do, "from iPhone · now"; the lens travels to Review,
                            Launch signup flow, 2/3.
      s4-handoff 21.8–29.2  PROOF. Laptop and phone in one frame (the reference's pairing, now one account). On
                            the phone the last subtask ticks, Mark complete, Syncing → Synced (the glass glows
                            green); over the phone's shoulder the same card crosses Review → Done on the laptop.
      s4b-done   29.2–33.2  The cut-in: the laptop alone, a long lens; "Priya completed Launch signup flow · from
                            iPhone · just now" lands under the lens.
      s5-stack   33.2–38.4  PROOF 2. An orbit round a V of two phones standing on a third, face-down: the