emissive_map_from
uisset 6× in templates and rigs
A texture drawn from a UI: its `ui`, `source(factory="ui/scene")` or `html` child, rendered as the emissive map (what glows, times `emissive` and `emissive-intensity`) of the `material` it sits in, or of the screen when it sits directly in a device tag.
emissive_map_from(flip_y=true)
Attributes
flip_ytrue / false6×