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frost

channel · takes key rowseffectsset 1× in templates and rigs

Animation channel of a mesh wearing a `gradient-glass` material: its frost (the glass's roughness) over time, 0 clear to 1 frosted (that mesh only).

frost
  0 easeOut 0
  1 1

Attributes

No attributes: its rows are `<time> [easing] <value>`.

Where it goes

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