icon
animations-transitionsset 206× in templates and rigs
An icon as a scene object, by `name`: a flat plane, or real 3D geometry with `extrude`.
icon#s13-e1(name=star variant=filled size=170 extrude=26 bevel=5 curve_segments=20 color=#ffb347 material=standard metalness=0.42 roughness=0.28 position="-220 -20 3100" rotation="14 30 -20")
Attributes
colorcolour #rrggbb206×nametexte.g. boltshieldhexagon206×sizenumber206×position"x y z"201×extrudenumber182×materialtexte.g. standardbasicphysical182×curve_segmentsnumber179×rotation"x y z"176×bevelnumber172×varianttexte.g. filled168×metalnessnumber164×roughnessnumber164×plane_heightnumber24×plane_widthnumber24×stroke_widthnumber23×settexte.g. tabler22×stage_heightnumber18×stage_widthnumber18×matchtexte.g. herobrand11×clearcoatnumber9×clearcoat-roughnessnumber9×xnumber6×ynumber6×heightnumber5×widthnumber5×opacitynumber4×transparenttrue / false4×emissivecolour #rrggbb3×emissive-intensitynumber3×bevel_segmentsnumber2×transmissionnumber1×Where it goes
Written under
Examples
icon#s13-e1in abstract/rollingOpen and play →icon#s13-e1(name=star variant=filled size=170 extrude=26 bevel=5 curve_segments=20 color=#ffb347 material=standard metalness=0.42 roughness=0.28 position="-220 -20 3100" rotation="14 30 -20")
position
0 0 0 0
4.5 linear -270 -14 0
6 easeOutQuad -315 -16 0
icon#s13-e2in abstract/rollingOpen and play →icon#s13-e2(name=heart variant=filled size=170 extrude=26 bevel=5 curve_segments=20 color=#7ad7ff material=standard metalness=0.42 roughness=0.28 position="167 35 2500" rotation="-12 -34 22")
position
0 0 0 0
4.5 linear 270 14 0
6 easeOutQuad 315 16 0
icon#s13-e3in abstract/rollingOpen and play →icon#s13-e3(name=shield variant=filled size=170 extrude=26 bevel=5 curve_segments=20 color=#e9f4ff material=standard metalness=0.42 roughness=0.28 position="-113 105 1900" rotation="20 24 36")
position
0 0 0 0
4.5 linear -270 -14 0
6 easeOutQuad -315 -16 0
Used in
Templates that write icon; each opens at its first use.



