assembly
A shard scatter and reassembly on its parent (text, image, icon, emoji, ui, ui3d, a device, …): a named `preset` flies the element's pieces in from a scattered state. The rows under it key the progress, 0 scattered to 1 assembled.
assembly
0 easeOut 0
1 1
Attributes
presettextThe scatter recipe, e.g. wind-sweep, vortex-assemble, rain-fall, scatter-burst, …323×seednumberSeed of the scatter (default 1).323×granularitytextA 3D element's pieces: `mesh` (each mesh) or `triangle` (default auto).195×shardstextA flat element's grid of pieces, `colsxrows` (e.g. `5x4`; default per preset).76×spreadnumberHow far the pieces scatter, × the element's height (default 1).4×staggernumberThe share of the 0 to 1 run spent staggering the pieces, 0 to 0.95 (default per preset).2×