image
animations-transitionsset 49× in templates and rigs
A picture on a flat plane in the scene; with `href=""` and a `description` it is painted later.
image#wi-img(href="image:cards-img2.jpg" width=480 height=300 position="-350 500 0")
Attributes
heightnumber49×hreftexte.g. image:cards-img2.jpgmedia:s2-bg49×position"x y z"49×widthnumber49×colorcolour #rrggbb31×descriptiontext24×matchtexte.g. herofluxspark14×morphtexte.g. particles13×fittexte.g. cover7×opacitynumber6×rotation"x y z"2×morph-seednumber1×morph-staggernumber1×Where it goes
Written under
Examples
image#wi-imgin animations-transitions/assembly-genericOpen and play →image#wi-img(href="image:cards-img2.jpg" width=480 height=300 position="-350 500 0")
assembly(preset=wind-sweep seed=11 shards=5x4)
0.2 0
3.6 1
5 1
image#vo-imgin animations-transitions/assembly-genericOpen and play →image#vo-img(href="image:cards-img2.jpg" width=480 height=300 position="-350 500 0")
assembly(preset=vortex-assemble seed=4 shards=5x4)
0.2 0
3.6 1
5 1
image#ra-imgin animations-transitions/assembly-genericOpen and play →image#ra-img(href="image:cards-img2.jpg" width=480 height=300 position="-350 500 0")
assembly(preset=rain-fall seed=21 shards=5x4)
0.2 0
3.6 1
5 1
Used in
Templates that write image; each opens at its first use.

