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ring

channel · takes key rowscoverageset 5× in templates and rigs

A ring of curved, rounded image cards: the tag's own attributes place it, and a nested `ring(count= radius=)` lays the cards out evenly on a circle, each showing the `texture` of its `item`.

ring
  0 easeOut 0
  1 1

Attributes

countnumberHow many cards (default 8).1×
position"x y z"1×
radiusnumberThe circle's radius in the ring's own units (default 1.4); the ring's `scale` multiplies it.1×
rotation"x y z"1×
scalenumber1×

Where it goes

Examples

ring#cv05-ringin coverage/coverageOpen and play →
ring#cv05-ring(position="0 29.75 -119" rotation="8 0 0" scale=1.9)
  ring(count=9 radius=115)
    item
      texture(asset="../../../assets/images/horizontal-tiles-{n}.jpg")