Skip to content
Docs
Open Promoeyes

transmission_map_from

uisset 4× in templates and rigs

A texture drawn from a UI: its `source(factory="ui/scene")` or `html` child, rendered as the transmission map (where the surface is see-through glass, times `transmission`) of the physical `material` it sits in, or of the screen when it sits directly in a device tag.

transmission_map_from(color_space=linear flip_y=true)

Attributes

color_spacetext`linear` for a data map like this one, `srgb` for colour; unset keeps the source's own.4×
flip_ytrue / false4×

Where it goes