bump_map_from
uisset 33× in templates and rigs
A texture drawn from a UI: its `source(factory="ui/scene")` or `html` child, rendered as the bump map (a grayscale height that shades the surface without moving it; `bump-scale` sets the depth) of the `material` it sits in, or of the screen when it sits directly in a device tag.
bump_map_from(color_space=linear flip_y=true)
Attributes
color_spacetext`linear` for a data map like this one, `srgb` for colour; unset keeps the source's own.33×flip_ytrue / false33×