camera
scenesset 2583× in templates and rigs
The scene's camera: projection, clip planes, its starting position and aim, and depth of field; its moves are keys under `properties › frame › keyframes`. Under a light's `shadow`, the box the shadow map covers.
camera(near=1 far=1 fov=1)
Attributes
nearnumber2583×farnumber2581×fovnumber2213×typetexte.g. perspective2213×look_at"x y z"2206×position"x y z"2206×dof_blurnumber574×dof_rangenumber559×dof_passtexte.g. threebokeh2387×bottomnumber271×leftnumber271×rightnumber271×topnumber271×focusnumber"x y z"text187×dof_focal_lengthnumber15×dof_fstopnumber15×dof_ringsnumber15×dof_samplesnumber15×dof_falloffnumber10×dof_depthtexte.g. scene9×up"x y z"3×dof_biasnumber1×dof_ditheringnumber1×dof_fringenumber1×dof_gainnumber1×dof_noisetrue / false1×dof_pentagontrue / false1×dof_showFocustrue / false1×dof_thresholdnumber1×dof_vignettingtrue / false1×Where it goes
Written under
Used in
Templates that write camera; each opens at its first use.











