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camera

scenesset 2583× in templates and rigs

The scene's camera: projection, clip planes, its starting position and aim, and depth of field; its moves are keys under `properties › frame › keyframes`. Under a light's `shadow`, the box the shadow map covers.

camera(near=1 far=1 fov=1)

Attributes

nearnumber2583×
farnumber2581×
fovnumber2213×
typetexte.g. perspective2213×
look_at"x y z"2206×
position"x y z"2206×
dof_blurnumber574×
dof_rangenumber559×
dof_passtexte.g. threebokeh2387×
bottomnumber271×
leftnumber271×
rightnumber271×
topnumber271×
focusnumber"x y z"text187×
dof_focal_lengthnumber15×
dof_fstopnumber15×
dof_ringsnumber15×
dof_samplesnumber15×
dof_falloffnumber10×
dof_depthtexte.g. scene9×
up"x y z"3×
dof_biasnumber1×
dof_ditheringnumber1×
dof_fringenumber1×
dof_gainnumber1×
dof_noisetrue / false1×
dof_pentagontrue / false1×
dof_showFocustrue / false1×
dof_thresholdnumber1×
dof_vignettingtrue / false1×

Where it goes

Used in

Templates that write camera; each opens at its first use.