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motion

coverageset 244× in templates and rigs

A motion preset on its parent (a camera, light, haze, text, device or any node): `preset` names a recipe that expands into keyframes on the parent's channels at parse time; the other attributes tune it, and a channel the author keyed wins.

motion(preset=haze.drift from="0 0 0" end=1)

Attributes

presettextThe recipe, by family: text.*, cam.*, device.*, enter.* / exit.*, light.*, haze.*, fx.*, ui.*, logo.*.244×
from"x y z"textWhere it starts: on enter.* a side (left, top-right, front, …) or an `x y z` mm offset; on camera, haze and device presets a position, mm.164×
endnumberWhen the move ends, seconds.124×
to"x y z"textWhere it ends: on exit.* a side or an `x y z` mm offset; on camera, haze and device presets a position, mm.115×
easetextThe main easing, by name (easeInOutCubic, linear, …).102×
delaynumberSeconds before it starts (default 0).98×
exit-atnumberenter.*: when it leaves again, seconds; the line becomes enter, hold, exit.48×
exit-totexte.g. bottomleftright40×
ease-intexte.g. easeInOutCubiceaseOutCubiceaseOutBack33×
exit-styletexte.g. speeddropslide29×
in-endnumber26×
rot-from"x y z"26×
appearnumber23×
blur-innumber14×
blur-outnumber14×
hold-endnumber14×
atnumber13×
fade-endnumber11×
scale-fromnumber"x y z"11×
scale-tonumber"x y z"11×
fade-delaynumber9×
mid"x y z"6×
mid-atnumber6×
holdnumber4×
settled"x y z"4×
tiltnumber4×
bob"x y z"3×
bob-atnumber3×
fovnumber3×
intensity-fromnumber3×
intensity-midnumber3×
intensity-tonumber3×
look-at"x y z"3×
rot-to"x y z"3×
scale-peak"x y z"3×
spinnumber3×
bouncenumber2×
exit-durnumber2×
opacity-peaknumber2×
pos-from"x y z"2×
pos-settled"x y z"2×
smoothnumber2×
squashnumber2×
blur-endnumber1×
bump"x y z"1×
bump1-atnumber1×
bump2-atnumber1×
color-fromcolour #rrggbb1×
color-tocolour #rrggbb1×
ease-bumptexte.g. easeOutBack1×
ease-fadetexte.g. easeOutCubic1×
ease-rottexte.g. easeOutBack1×
mid2"x y z"1×
mid2-atnumber1×
opacity-softnumber1×
peak-atnumber1×
pop-atnumber1×
rot-endnumber1×
scale-peak-atnumber1×
scale-settle"x y z"1×
settle-endnumber1×
stretchnumber1×
trail-opacitynumber1×
vanishnumber1×
amountnumber0×
fov-punchnumber0×
frequencynumber0×
hitstopnumber0×
movenumber0×
pitchnumber0×
rollnumber0×
seednumber0×
strengthnumber0×
yawnumber0×

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