shadow
scenesset 396× in templates and rigs
A light's shadow map: its resolution, bias and softness; its `camera` sets the area it covers.
shadow(map_size=… bias=1 normal_bias=1)
Attributes
map_size"x y"394×biasnumber369×normal_biasnumber269×radiusnumber262×focusnumber22×intensitynumber16×Where it goes
Written under
Holds
Used in
Templates that write shadow; each opens at its first use.











