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map_from

uisset 210× in templates and rigs

A texture drawn from a UI: under a `material`, its `ui` child is rendered and used as the material's colour map.

map_from(flip_y=true center=… rotation=1)

Attributes

flip_ytrue / false210×
center"x y"9×
rotationnumber9×
color_spacetexte.g. srgb1×
offset"x y"1×
repeat"x y"1×

Where it goes

Used in

Templates that write map_from; each opens at its first use.