map_from
uisset 210× in templates and rigs
A texture drawn from a UI: under a `material`, its `ui` child is rendered and used as the material's colour map.
map_from(flip_y=true center=… rotation=1)
Attributes
flip_ytrue / false210×center"x y"9×rotationnumber9×color_spacetexte.g. srgb1×offset"x y"1×repeat"x y"1×Where it goes
Written under
Used in
Templates that write map_from; each opens at its first use.
