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wheel

scenesset 23× in templates and rigs

A ring layout: places its children evenly around a circle of `radius`, from `start` over `sweep` degrees, in the `plane` given.

wheel#o01-kit(plane="0 0 1" radius=330 start=90 sweep=360 position="0 170 -220")

Attributes

plane"x y z"23×
position"x y z"23×
radiusnumber22×
startnumber17×
sweepnumber17×
look-attexte.g. outwardcenter7×
rotation"x y z"7×
follownumber3×
gapnumber3×
perpendicular"x y z"3×
scalenumber1×

Where it goes

Examples

wheel#o01-kitin scenes/abstract-outrosOpen and play →
wheel#o01-kit(plane="0 0 1" radius=330 start=90 sweep=360 position="0 170 -220")
  rotation
    0 0 0 0
    5.4 easeInOutSine 0 0 34
    7 linear 0 0 34
  primitive#o01-k0
    geometry(type=rounded-box width=46 height=46 depth=46 radius=5 segments=4)
    material(ref=clearcoat)
  polyhedron#o01-k1(kind=icosahedron r=24 detail=3 material=metal)
  torus#o01-k2(r=18 tube=6 radial_segments=16 tubular_segments=48 material=clay)
  capsule#o01-k3(r=8 length=30 radial_segments=16 cap_segments=6 material=emissive rotation="0 0 90")
  torus#o01-k4(r=24 tube=0.9 radial_segments=8 tubular_segments=100 material=thinfilm)
  primitive#o01-k5
    geometry(type=plane width=50 height=50)
    material(ref=standard color=#b8b2a4 roughness=0.9 metalness=0 side=double)
  sphere#o01-k6(r=26 material=glass)
wheel#p02-loaderin scenes/abstract-problemsOpen and play →
wheel#p02-loader(plane="0 0 1" radius=150 start=90 sweep=360 position="0 250 -120")
  rotation
    0 0 0 0
    6 linear 0 0 -1350
  capsule#p02-d0(r=7 length=28 radial_segments=12 cap_segments=5 material=emissive)
  capsule#p02-d1(r=5 length=18 radial_segments=12 cap_segments=5 material=thinfilm)
  capsule#p02-d2(r=5 length=18 radial_segments=12 cap_segments=5 material=thinfilm)
  capsule#p02-d3(r=5 length=18 radial_segments=12 cap_segments=5 material=thinfilm)
  capsule#p02-d4(r=5 length=18 radial_segments=12 cap_segments=5 material=clay)
  capsule#p02-d5(r=5 length=18 radial_segments=12 cap_segments=5 material=clay)
  capsule#p02-d6(r=5 length=18 radial_segments=12 cap_segments=5 material=clay)
  capsule#p02-d7(r=5 length=18 radial_segments=12 cap_segments=5 material=clay)
  capsule#p02-d8(r=5 length=18 radial_segments=12 cap_segments=5 material=clay)
  capsule#p02-d9(r=5 length=18 radial_segments=12 cap_segments=5 material=clay)
  capsule#p02-d10(r=5 length=18 radial_segments=12 cap_segments=5 material=clay)
  capsule#p02-d11(r=5 length=18 radial_segments=12 cap_segments=5 material=clay)
wheel#s01-marksin scenes/realism2.abstractOpen and play →
wheel#s01-marks(plane="0 1 0" look-at=outward radius=1450 position="0 27 0")
  ui3d#s01-m1(width=200 height=54)
    card(w=200 h=54 r=10 fill=#111115 shadow=false layout=row align=center justify=center)
      text(text="000" size=22 weight=800 color=#5a574f)
  ui3d#s01-m2(width=200 height=54)
    card(w=200 h=54 r=10 fill=#111115 shadow=false layout=row align=center justify=center)
      text(text="060" size=22 weight=800 color=#5a574f)
  ui3d#s01-m3(width=200 height=54)
    card(w=200 h=54 r=10 fill=#111115 shadow=false layout=row align=center justify=center)
      text(text="120" size=22 weight=800 color=#5a574f)
  ui3d#s01-m4(width=200 height=54)
    card(w=200 h=54 r=10 fill=#111115 shadow=false layout=row align=center justify=center)
      text(text="180" size=22 weight=800 color=#5a574f)
  ui3d#s01-m5(width=200 height=54)
    card(w=200 h=54 r=10 fill=#111115 shadow=false layout=row align=center justify=center)
      text(text="240" size=22 weight=800 color=#5a574f)
  ui3d#s01-m6(width=200 height=54)
    card(w=200 h=54 r=10 fill=#111115 shadow=false layout=row align=center justify=center)
      text(text="300" size=22 weight=800 color=#5a574f)

Used in

Templates that write wheel; each opens at its first use.